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In grades K-4, the
mathematics curriculum should include experiences with data analysis
and probability so that students can--
- collect, organize,
and describe data;
- construct, read,
and interpret displays of data;
- formulate and solve
problems that involve collecting and analyzing data;
- explore concepts
of chance.
Focus
Collecting, organizing,
describing, displaying, and interpreting data, as well as making
decisions and predictions on the basis of that information, are
skills that are increasingly important in a society based on technology
and communication. These processes are particularly appropriate
for young children because they can be used to solve problems that
often are inherently interesting, represent significant, applications
of mathematics to practical questions, and offer rich opportunities
for mathematical inquiry. The study of statistics and probability
highlights the importance of questioning, conjecturing, and searching
for relationships when formulating and solving real-world problems.
A spirit of investigation
and exploration should permeate statistics instruction. Children's
questions about the physical world can often be answered by collecting
and analyzing data. After generating questions, they decide what
information is appropriate and how it can be collected, displayed,
and interpreted to answer their questions. The analysis and evaluation
that occur as children attempt to draw conclusions about the original
problem often lead to new conjectures and productive investigations.
This entire process broadens children's views of mathematics and
its usefulness.
Statistics and probability
are important links to other content areas, such as social studies
and science. They also can reinforce communication skills as children
discuss and write about their activities and their conclusions.
Within mathematics, these topics regularly involve the uses of number,
measurement, estimation, and problem solving.
Discussion
This standard recognizes
the importance of having all students develop an awareness of the
concepts and processes of statistics and probability. The curriculum
must emphasize that statistics is more than reading and interpreting
graphs: It is describing and interpreting the world around us with
numbers, and it is a tool for solving problems. Children need to
recognize that many kinds of data come in many forms and that collecting,
organizing, displaying, and thinking about them can be done in many
ways.
In the early grades, actual
objects should be displayed so that their characteristics can be
observed and discussed. In this work, each unit used on scales for
graphs should represent 1. Later, pictorial and symbolic graphs
should be constructed and discussed; by grades 3 and 4, children
should be able to use scales representing other units, such as 2,
5, or 10. Computer graphing programs make a wide variety of explorations
accessible to older children after they have learned to create graphs
on their own. Exercises like the following encourage children to
use pictures and symbols to characterize and group objects.
Pretend we own a children's
shoe store. We need to know whether to have more cloth or more leather
shoes for sale in our store. What could we do to decide?
The children might decide
to make a floor graph with one shoe from each child as a way of
determining the number of cloth and leather shoes in their class.
Questions to guide students' activities can include these: Are there
more cloth shoes or leather shoes? Are the two numbers close? Should
we have about the same number of cloth and leather shoes in our
store?
Children should learn that
data can be displayed in different ways and that depending on the
question being asked, one type of display might be more appropriate
than another. A variety of early experiences helps children build
a foundation for creating conventional graphs. See
figure 11.1.
Fig. 11.1
Which display would
we use to find out the kind of ice cream that Molly likes? Which
display would we use to find out which flavor is the most popular?
A class or group project
conducted over time enables the students to make predictions and
modify them as more data are collected.
Suppose, for example, that
children are interested in comparing the temperatures in their hometown
with the temperatures in two other cities. They can obtain pertinent
data from such sources as newspapers or television. They can participate
in making decisions about what questions to ask; what data to collect;
and how to collect, organize, and display them for others to see
and interpret. See figure 11.2.
Fig. 11.2
Again, teachers might find
that questions like the following are helpful in guiding students'
efforts.
What patterns do you
notice? Did anything about the data surprise you? What temperature
do you predict for each city on 24 March? Will these temperature
trends continue through 24 December? Why do you think New York is
getting warmer and Sydney is getting colder?
Children of this age will
also enjoy and profit from the exploration of chance. This pursuit
should have the same investigative flavor as that recommended for
statistics, as illustrated by the following activity involving spinners
(fig. 11.3).
Fig. 11.3
Is red or blue more
likely? How likely is yellow? How likely is getting either red or
blue? If we spin twelve times, how many blues might we expect to
get?
The following game combines
an exploration of probability with data analysis:
Cut a hole slightly
smaller than the size of a craft bead in the lid of an opaque bottle.
Secretly place ten beads of two colors in the bottle (e.g., three
red and seven blue). Two teams of children alternate turns; each
team uses a number line that goes from 0 to 10. The starting point
is 5. On each turn, the team decides whether red or blue will indicate
movement toward 10. The members of each team take turns shaking
the bottle upside down until one bead falls out. If the bead is
of the color predicted, the team moves forward one space. If not,
it moves back one space. The first team to reach either 0 or 10
wins. Children should be encouraged to keep a record of the colors
that appear for later analysis and discussion.
At the conclusion of
the game, each team guesses the number of beads of each color. The
first team to identify correctly the number of each color gets to
change the distribution of the two colors in the bottle for the
next round.
This game allows students
to explore many aspects of probability and gather and analyze data
in a problem-solving atmosphere. Discussions following the game
can include the concepts of events that are likely, events that
are certain, and common perceptions of "luck."
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