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In grades K-4, the
mathematics curriculum should develop whole number computation so
that students can--
- model, explain,
and develop reasonable proficiency with basic facts and algorithms;
- use a variety of
mental computation and estimation techniques;
- use calculators
in appropriate computational situations;
- select and use
computation techniques appropriate to specific problems and determine
whether the results are reasonable.
Focus
The purpose of computation
is to solve problems. Thus, although computation is important in
mathematics and in daily life, our technological age requires us
to rethink how computation is done today. Almost all complex computation
today is done by calculators and computers. In many daily situations,
answers are computed mentally or estimates are sufficient, and paper-and-pencil
algorithms are useful when the computation is reasonably straightforward.
This standard addresses the importance of teaching children a variety
of ways to compute, as well as the usefulness of calculators in
solving problems containing large numbers or requiring complex computations.
Related to this goal is the necessity of having reasonable expectations
for proficiency with paper-and-pencil computation. Clearly, paper-and-pencil
computation cannot continue to dominate the curriculum or there
will be insufficient time for children to learn other, more important
mathematics they need now and in the future.
By emphasizing underlying
concepts, using physical materials to model procedures, linking
the manipulation of materials to the steps of the procedures, and
developing thinking patterns, teachers can help children master
basic facts and algorithms and understand their usefulness and relevance
to daily situations. This approach also promotes efficient learning
of computational techniques and furthers the development of children's
reasoning, mathematical insight, and confidence in their ability
to do mathematics. Instruction also should emphasize a variety of
ways to compute, the importance of checking whether computed results
are reasonable, and the need to make appropriate decisions about
how to compute in a problem situation. An awareness that computation
is learned and used to attain some goal develops when problem situations
and computations are explicitly linked throughout all aspects of
work with computations.
Discussion
Strong evidence suggests
that conceptual approaches to computation instruction result in
good achievement, good retention, and a reduction in the amount
of time children need to master computational skills. Furthermore,
many of the errors children typically make are less prevalent.
Helping children develop
thinking strategies for learning basic facts enables them to understand
relationships and to reason mathematically. Figure
8.1 shows two examples.
Fig. 8.1
A developmental approach
to computation fosters a problem-solving atmosphere in which children
are actively involved in using materials, discussing their work,
validating solutions, and raising questions. Placing computation
in a problem-solving context motivates students to learn computational
skills and serves as an impetus for the mastery of paper-and-pencil
algorithms. The initial use of physical materials, such as base-ten
blocks or bundling sticks, can be carefully connected to concrete
models and, finally, to symbolic work. Figure
8.2 illustrates the connections that can be made between concrete
materials and a paper-and-pencil algorithm.
Fig. 8.2
Mental computation and
estimation offer exciting opportunities for making computation more
dynamic and for developing insights into number relationships. Figure
8.3 illustrates several thinking patterns.
Fig. 8.3
Children need more time
to explore and to invent alternative strategies for computing mentally.
Both mental computation and estimation should be ongoing emphases
that are integrated throughout all computational work. Estimation
is discussed further in Standard 5.
The frequent use of calculators,
mental computation, and estimation helps children develop a more
realistic view of computation and enables them to be more flexible
in their selection of computing methods. Calculators should be used
to solve problems that require tedious calculations. Estimation
and reasonableness of results need particular emphasis when students
are using calculators. The following example illustrates how to
design various problems so that students must check the reasonableness
of their results once they have completed their work with a calculator.
Three fourth-grade teachers
at Park City Elementary School decided to take all their students
on a picnic. Mr. Clark spent $26.94 for refreshments. Since the
three teachers wanted to share the cost of the picnic, Mr. Clark
used his calculator to determine that each teacher should pay him
$13.47. Is his answer reasonable? Explain.
After estimating, the
students concluded that Mr. Clark was wrong because 27 divided by
3 is 9; thus, $9.00 is about what he should collect from each teacher,
not $13.47.
In this example, estimation
showed that the teacher's answer was in error.
Calculators also can be
used as an effective instructional tool for teaching computational
skills. For example:
Target Addition is a
calculator game for reinforcing the recall of basic facts and mental
arithmetic. After clearing the calculator's memory, two children
select a target, such as 23, and take turns entering a number from
1 to 5. Each new sum is put into the memory by pressing the M+ key.
A player who thinks the target number is in the memory just after
his or her turn presses the memory-recall key to check.
Children should also be
given many opportunities to decide whether they need an exact answer
and how they will complete a computation. See
figure 8.4.
Fig. 8.4
Rethinking the role
of computation. The approach to computation taken in this
standard requires educators to rethink traditional scope-and-sequence
decisions. If they are to meet the comprehensive curricular goals
articulated in the K-4 standards, for example, teachers must reduce
the time and the emphasis they devote to computation and focus instead
on the other mathematical topics and perspectives that are proposed.
Besides paper-and-pencil
computation, children should learn when and how to use calculators
and various mental arithmetic and estimation procedures. Calculators
enable children to compute to solve problems beyond their paper-and-pencil
skills. Mental computation and estimation techniques can be developed
prior to, and in connection with, paper-and-pencil skills. It is
inconsistent with the Standards to isolate paper-and-pencil
procedures by focusing on them for an extended time prior to the
introduction of other computing methods; this traditional practice
suggests to children that computing means using paper-and-pencil
methods.
Reasonable expectations
for computation. Premature expectations for students' mastery
of computational procedures not only cause poor initial learning
and poor retention but also require that large amounts of instructional
time be spent on teaching and reteaching basic skills. More important,
the instructional focus centers on memorizing facts and rules for
carrying out procedures rather than on the thoughtful use of operations
and number relationships.
Children should master
the basic facts of arithmetic that are essential components of fluency
with paper-and-pencil and mental computation and with estimation.
At the same time, however, mastery should not be expected too soon.
Children will need many exploratory experiences and the time to
identify relationships among numbers and efficient thinking strategies
to derive the answers to unknown facts from known facts. Practice
designed to improve speed and accuracy should be used, but only
under the right conditions; that is, practice with a cluster of
facts should be used only after children have developed an efficient
way to derive the answers to those facts.
It is important for children
to learn the sequence of steps--and the reasons for them--in the
paper-and-pencil algorithms used widely in our culture. Thus, instruction
should emphasize the meaningful development of these procedures,
not speed of processing. The teaching of addition, subtraction,
and multiplication algorithms should integrate renaming and no-renaming
situations, and problems with remainders should be integrated throughout
division. This approach is more efficient and eliminates some misconceptions
that often occur.
Exploratory experiences
in preparation for paper-and-pencil computation give children the
opportunity to develop underlying concepts related to partitioning
numbers, operating on the parts, and combining the results. Many
such experiences can be provided in the context of using place-value
materials, computing mentally, or performing computational estimation.
Only after these ideas are carefully linked to paper-and-pencil
procedures is it appropriate to devote time to developing proficiency
by providing practice. Although the exploration of computation with
larger numbers is appropriate, excessive amounts of time should
not be devoted to proficiency.
Success is possible for
almost all children when they receive careful instruction. Still,
teachers should be sensitive to problems individual children might
have and should be prepared to use a variety of methods to teach
and assess computational knowledge.
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