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Introduction to the Principles
The Equity Principle
The Curriculum Principle
The Teaching Principle
The Learning Principle
The Assessment Principle
The Technology Principle



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The Technology Principle

Technology is essential in teaching and learning mathematics; it influences the mathematics that is taught and enhances students' learning.

Electronic technologies—calculators and computers—are essential tools for teaching, learning, and doing mathematics. They furnish visual images of mathematical ideas, they facilitate organizing and analyzing data, and they compute efficiently and accurately. They can support investigation by students in every area of mathematics, including geometry, statistics, algebra, measurement, and number. When technological tools are available, students can focus on decision making, reflection, reasoning, and problem solving. »

Students can learn more mathematics more deeply with the appropriate use of technology (Dunham and Dick 1994; Sheets 1993; Boers-van Oosterum 1990; Rojano 1996; Groves 1994). Technology should not be used as a replacement for basic understandings and intuitions; rather, it can and should be used to foster those understandings and intuitions. In mathematics-instruction programs, technology should be used widely and responsibly, with the goal of enriching students' learning of mathematics.

The existence, versatility, and power of technology make it possible and necessary to reexamine what mathematics students should learn as well as how they can best learn it. In the mathematics classrooms envisioned in Principles and Standards, every student has access to technology to facilitate his or her mathematics learning under the guidance of a skillful teacher.


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Technology enhances mathematics learning.

Technology can help students learn mathematics. For example, with calculators and computers students can examine more examples or representational forms than are feasible by hand, so they can make and explore conjectures easily. The graphic power of technological tools affords access to visual models that are powerful but that many students are unable or unwilling to generate independently. The computational capacity of technological tools extends the range of problems accessible to students and also enables them to execute routine procedures quickly and accurately, thus allowing more time for conceptualizing and modeling.

Students' engagement with, and ownership of, abstract mathematical ideas can be fostered through technology. Technology enriches the range and quality of investigations by providing a means of viewing mathematical ideas from multiple perspectives. Students' learning is assisted by feedback, which technology can supply: drag a node in a Dynamic Geometry® environment, and the shape on the screen changes; change the defining rules for a spreadsheet, and watch as dependent values are modified. Technology also provides a focus as students discuss with one another and with their teacher the objects on the screen and the effects of the various dynamic transformations that technology allows.

Technology offers teachers options for adapting instruction to special student needs. Students who are easily distracted may focus more intently on computer tasks, and those who have organizational difficulties may benefit from the constraints imposed by a computer environment. Students who have trouble with basic procedures can develop and demonstrate other mathematical understandings, which in turn can eventually help them learn the procedures. The possibilities for engaging students with physical challenges in mathematics are dramatically increased with special technologies.


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Technology supports effective mathematics teaching.

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The effective use of technology in the mathematics classroom depends on the teacher. Technology is not a panacea. As with any teaching tool, it can be used well or poorly. Teachers should use technology to » enhance their students' learning opportunities by selecting or creating mathematical tasks that take advantage of what technology can do efficiently and well—graphing, visualizing, and computing. For example, teachers can use simulations to give students experience with problem situations that are difficult to create without technology, or they can use data and resources from the Internet and the World Wide Web to design student tasks. Spreadsheets, dynamic geometry software, and computer microworlds are also useful tools for posing worthwhile problems.

Technology does not replace the mathematics teacher. When students are using technological tools, they often spend time working in ways that appear somewhat independent of the teacher, but this impression is misleading. The teacher plays several important roles in a technology-rich classroom, making decisions that affect students' learning in important ways. Initially, the teacher must decide if, when, and how technology will be used. As students use calculators or computers in the classroom, the teacher has an opportunity to observe the students and to focus on their thinking. As students work with technology, they may show ways of thinking about mathematics that are otherwise often difficult to observe. Thus, technology aids in assessment, allowing teachers to examine the processes used by students in their mathematical investigations as well as the results, thus enriching the information available for teachers to use in making instructional decisions.


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Technology influences what mathematics is taught.

Technology not only influences how mathematics is taught and learned but also affects what is taught and when a topic appears in the curriculum. With technology at hand, young children can explore and solve problems involving large numbers, or they can investigate characteristics of shapes using dynamic geometry software. Elementary school students can organize and analyze large sets of data. Middle-grades students can study linear relationships and the ideas of slope and uniform change with computer representations and by performing physical experiments with calculator-based-laboratory systems. High school students can use simulations to study sample distributions, and they can work with computer algebra systems that efficiently perform most of the symbolic manipulation that was the focus of traditional high school mathematics programs. The study of algebra need not be limited to simple situations in which symbolic manipulation is relatively straightforward. Using technological tools, students can reason about more-general issues, such as parameter changes, and they can model and solve complex problems that were heretofore inaccessible to them. Technology also blurs some of the artificial separations among topics in algebra, geometry, and data analysis by allowing students to use ideas from one area of mathematics to better understand another area of mathematics.

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Technology can help teachers connect the development of skills and procedures to the more general development of mathematical understanding. As some skills that were once considered essential are rendered less necessary by technological tools, students can be asked to work at higher levels of generalization or abstraction. Work with virtual manipulatives (computer simulations of physical manipulatives) or with Logo can allow young children to extend physical experience and » to develop an initial understanding of sophisticated ideas like the use of algorithms. Dynamic geometry software can allow experimentation with families of geometric objects, with an explicit focus on geometric transformations. Similarly, graphing utilities facilitate the exploration of characteristics of classes of functions. Because of technology, many topics in discrete mathematics take on new importance in the contemporary mathematics classroom; the boundaries of the mathematical landscape are being transformed.

 

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