Understanding Distance, Speed, and Time Relationships Using Simulation
Software
This example includes
a software simulation of two runners along a track. Students can control
the speeds and starting points of the runners, watch the race, and examine
a graph of the time-versus-distance relationship. The computer simulation
uses a context familiar to students, and the technology allows them to
analyze the relationships more deeply because of the ease of manipulating
the environment and observing the changes that occur. Activities like
these can help students in the upper elementary grades understand ideas
about functions and about representing change over time, as described
in the Algebra Standard.
Task
Set a starting position
for the runners by dragging their icons along the tracks. Change the direction
they face by clicking once on their icons. Set the length of the stride
for each runner using the controls on the lower left. What do you think
the race will look like? Who will go farther in 100 "seconds"? (Note:
It's convenient to call the units of time "seconds" for discussion purposes,
although the simulation runs much faster.) Click "Go" to run the simulation.
[How
to Use the Interactive Figure]
[Stand-alone
applet]
Follow-Up Questions
and Tasks
Think about and discuss
the following: What does the graph show? Did what happened match your
prediction? If it did, how does the graph show what you predicted? If
not, why do you think what happened was different from what you expected?
Click on "Get Ready"
to position the boy and the girl to start a new race. Make a change in
one of your settings (e.g., the length of the girl's stride or the boy's
starting position). How will this change affect the graph? Run the simulation
again and see what happens. Continue making changes and predicting the
result. After each run of the simulation, think about what the graph shows
and think about what happened and why.
Discussion
This example illustrates
computer software that engages students in the upper elementary grades
in ideas about functions and about representing change over time. The
software and examples in this activity are based on the Trips software
(Clements, Nemirovsky, and Sarama 1996). This software allows students
to analyze change by setting the starting positions and length of stride
(speed) for two runners. Students then observe the simulated races as
they happen and relate the changing positions of the two runners to dynamic
representations that change as the events occur. Students can predict
the effects on the graph of changing the starting position or the length
of the stride of either runner. They can observe and analyze how a change
in one variable, such as length of stride, relates to changes in speed.
This computer simulation uses a familiar context that students understand
from daily life, and the technology allows them to analyze the relationships
in this context deeply because of the ease of manipulating the environment
and observing the changes that occur.
In this activity, students
are working with functional relationships. As students work with this
example, they need to be encouraged by the teacher to analyze how a change
in the starting position or the length of the stride will affect the time
needed to reach the finish lines. Acting out different stories about the
"trips" can help students visualize the effect of, for example, increasing
the length of the stride or having one runner start in a position ahead
of the other runner. As students become familiar with the simulation,
they can analyze each situation numerically by building a table showing
the relationship between time and distance. By inspecting the track, the
graph, and the table, students can become more precise in reasoning quantitatively
about the relationships ("The length of the boy's stride is 2, so you
know his distance by multiplying the time by 2"). Older elementary school
students can relate the boy's and girl's trips proportionally ("the girl
goes twice as far as the boy in the same amount of time"). Students can
begin to describe rate of change informally by inspecting the slope of
the line ("The girl's line is steeper because she is moving faster").
Interpreting two-variable graphs will be unfamiliar to many students in
this age group. Part of the teacher's role is to help them connect what
is happening on the graph to what is happening on the track: How long
does it take for the boy to go the same distance as the girl has traveled
in fifty "seconds"? How can you see this demonstrated on the track? On
the graph? Where on the track does the girl catch up to the boy? Where
is this point on the graph?
Additional Tasks and
Questions
- Set the starting
position and length of stride for both runners. Run the simulation.
Now write a story that describes the trip. For example, "The girl is
going really fast. She catches up to and passes the boy, who is going
slow," or "The girl started way behind the boy, who was already halfway
to the tree by the time she got going. She went really fast and caught
up to him more and more. Finally, at 75 she passed him and kept going
really fast and got to the tree first."
- Three motion stories
are told below. Before using the simulation, have students physically
simulate the motion stories (with their bodies). Then develop specific
instructions (starting position and length of stride for each runner)
to produce the action in the stories. Try out the instructions using
the computer simulation above.
Motion Story
1. The boy and girl start from the same position. The girl gets
to the tree ahead of the boy.
Motion Story 2. The boy starts behind the girl. The boy gets
to the tree before the girl.
Motion Story 3. The boy starts at the tree and the girl starts
at the house. The boy gets to the house before the girl gets to
the tree.
- Look at the two
graphs below, which show the results of different motion stories. Develop
a set of instructions to produce each trip.

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Take
Time to Reflect
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- Do you think
students would enjoy using this computer activity? Why or why
not? What are they likely to focus on?
- How can
teachers help students become comfortable moving among various
techniques for organizing and representing ideas about relationships
and functions?
- What important
ideas about functions and representing change over time can
students learn while working on this activity?
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Acknowledgment
This activity
and applet were adapted with permission from the Trips software, Clements
et al. 1996. Activity adapted with permission from Tierney et al. 1998
Reference
Clements, D. H., Nemirovsky,
R., & Sarama, J. (1996). Trips [Computer program]. Palo Alto, CA: Dale
Seymour Publications.
Tierney, Cornelia,
Ricardo Nemirovsky, Tracy Noble, and Doug Clements. Investigations in
Number, Data, and Space: Patterns of Change. Palo Alto, Calif.: Dale Seymour
Publications, 1998.
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