Kinematics (science
of motion) Concepts
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Displacement (d) is the distance
from a reference point. Displacement is a vector, meaning
it has a magnitude (size) and a direction (often simply positive or negative).
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Distance is how far you travel.
It is a scalar because it has only a size, no direction.
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An object can cover distance while ending
up without displacement, if it returns to its starting point at the end
of the time interval.
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Average Speed is defined as the change
in distance over the change in time. It is a scalar.
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Average Velocity (v) is defined
as the change in displacement over the change in time. It is a vector
because displacement is a vector. Thus it has a magnitude and a direction.
A shorthand version of this definition is v = d/t
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The slope of a d-t graph is velocity.
If the velocity is constant, the d-t graph is linear ( it has one slope/velocity).
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Average Acceleration (a) is
defined as the change in velocity over the change in time. It is
a vector and is the slope of the v-t graph. A shorthand version of
this definition is a =v/t.
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Acceleration is a rate of change of a rate
of change. An object that accelerates at 9.8 m/s2 gains
9.8 m/s of velocity for every second it accelerates.
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If the d-t graph is a curve, the object is
accelerating. Curves that we see (in this class) usually fit a power
regression or a quadratic regression. Each term in the regression
equation has some physical meaning.
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If the d-t graph is a curve, rather than linear,
the slope of a tangent line to the curve is the instantaneous velocity
at that point on the graph (the velocity at that moment).
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If the v-t graph is a curve, the acceleration
is changing. The slope of the tangent line is the instantaneous
acceleration for this graph.
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A positive acceleration makes something traveling
in the positive direction speed up, and an object traveling in the negative
direction slows down. A negative acceleration makes something traveling
in the negative direction speed up, and an object traveling in the positive
direction slows down.
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Working from the definitions above, we can
derive useful equations that describe the motion of objects.
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In a vacuum, all falling objects accelerate
at the same rate. The shorthand for this rate is g (g
= 9.8 m/s2).
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Objects accelerate at the same rate on earth
b/c even though more massive objects experience a greater pull of earth's
gravity (or weight), their mass (or inertia) resists that pull. Air
resistance interferes with this fact in the atmosphere.
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The effect of air resistance is more important
as objects have the following characteristics: lighter, more surface area,
less aerodynamic shape, moving faster. We will usually ignore air
resistance b/c it makes the math easier, but for more accurate results,
it must be included in many cases.